jezzacek

Age/Gender: n/a, Male

Newgrounds Stats

Sign-Up Date:
3/18/08

Level: 7
Aura: Neutral

Rank: Civilian
Blams: 3
Saves: 16
Rank #: 108,695

Whistle Status: Normal

Exp. Points: 520 / 550
Exp. Rank #: 63,696
Voting Pow.: 4.96 votes

BBS Posts: 0 (0 per day)
Flash Reviews: 44
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

44 Reviews | 2 w/ Responses

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Score: 10
Ether War

"10/10"

submission: Ether War
date: October 6, 2008

this is great!

reminds me of old school arcade but with a colourful and playability upgrade. Great effects, lots of upgrades, spaceships, this game has got everything. Best is how you dont lose your upgrades if you die. The explosions are like some psychedlic mindfield sometimes, maybe the coolest part :)

top game, top vote.

What would i like in V3... hmmm, maybe some levels? or some little mini games as part of a space battle action thing. Also, if you want to make it harder make it limited lives...

multiplayer would be interesting, would like to see how you make that.

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Score: 3
Mershaq The Game

"hmmmm... bad, but has potential"

submission: Mershaq The Game
date: September 25, 2008

your first game, well, given that good one for trying it out. The pictures are interesting, the game play is annoying and totally painful.

I gave up, really, this game needs tons of work, but you know that, as you say.

But then, if you knew it needed so much work, WHY THE HELL did you post it??
The reason you put it there knowing it was bad makes me give you a bad rating.

Keep working on it, make it better. Fix all the problems and maybe this game could even be interesting for more than 15 seconds. I can see there is potential in this game but for now it is so hidden I can't tell what that might be...

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Score: 10
Journeys of Reemus: Ch.1

"great"

date: September 24, 2008

cool game, would like it to be longer so im really looking forward to the next one.

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Score: 7
Madness Regent

"Looks cool but..."

submission: Madness Regent
date: September 24, 2008

Looks great, nice concept etc, but I have a problem with lag or something even though im on a superfast broadband.

I hold the fire key, or the move, and it keeps going. Maybe I need to tap it but its a pain when the dude is in action and you cant stop him. This makes the game suck sorry. Can you fix it?

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Score: 10
Ninja Glove

"good ninja training"

submission: Ninja Glove
date: September 5, 2008

it was fun, hard and with a simple, effective layout.

good to play with quick actions etc. I like the look of it too. controls/scenes are responsive.

something quite different from the usual games I have seen on here so give you top marks for inventivness, style, and difficulty!

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Score: 6
After Glow

"has potential"

submission: After Glow
date: September 1, 2008

Nice looking artwork on the ship, interesting concept, have probably played somethig similar before but can't remember what. I like the timer factor.

Things that need attention though:

- The artwork of the ship is cool, but the maze/level design lets it down. If it was as high quality and interesting as the ship then I would probably give you 10/10.

- More levels I think, as canshow said it's worth about 5 mins. Not addictive enough. More complication and some enemy ships to mix things up on higher levels would be cool.

This game has tons of promise, add some extras and some eye candy and you could make this an addictive skill game.

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Score: 6
Shadez: Black Operations

"looks nice but no lasting substance."

date: August 27, 2008

wanted to like it, sure, it looks really cool nad everything, great job on that. but it's way too simple. gets boring after you have artillery, helicopters and tanks, just is a total walkover.

essence of big RTS... hmmm, essence being that it isnt turn based?

It has tons of promise, and was quite fun to play for a while, but it's 2D in more than just the layout, needs more depth and something or a real twist (you said there was one right, after 62 rounds i gave up looking...)

Basically seen it before, played it before, and beaten it before. This game is endless, it's too easy.
Saving feature is the great artwork and flawless action, couldnt see any bugs or freezes.

maybe lots of blood would help spice things up, or bosses at points would add interest. And a storyline woudl be cool, like you are really a mercenary on a campaign.

keep up the good work, i wanna see version2

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Score: 8
Pointless Platformer

"it lives up to its name so 8/10 for that :)"

date: August 20, 2008

not too bad. played better but also played a lot worse.

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Score: 10
Clear Vision: Elite

"great sniper action"

date: August 15, 2008

good to see a hard game on newgrounds, looks cool and nice stylez.

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Score: 10
Sir D.R.Frostbottom P.I.

"hahhaha"

date: August 14, 2008

funny stuff, tons of big words.

Your accent loses it a bit going through, but very nice work, i like the style of it.

The cops in the beginning reminded me of baron greenbacks accent from dangermouse...

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